Hi, my name is Jelle Jansen
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About Me

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I'm Jelle Jansen, a skilled Data Scientist located in Heerlen, The Netherlands. My expertise in Deep Learning and ML/AI Ops shapes my advanced analytical skills and strategic problem-solving capabilities. What fuels my passion is the opportunity to build something with a team that is impactful and make it available to everyone, providing valuable support in their daily lives.

My fascination with AI, sparked by its gaming capabilities, led me to pursue a Master's in Artificial Intelligence. This passion, combined with my quick learning skills and enthusiasm for acquiring new knowledge, motivates me to keep up with the latest developments in the field of AI.

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Projects

My Master Thesis

2023

As part of my master thesis, I designed a search algorithm that represents a variation of Monte Carlo Tree Search. The algorithm utilizes implicit minimax backups in conjunction with a neural network to assess the values of various game states. By training the neural networks with the descent framework, the algorithm was able to outperform other state-of-the-art search algorithms in the game of Breakthrough.

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Combining Mental Models with Neural Networks

2021

As part of a group assignment for my Master's in AI, I designed a layer for a Neural Network that represents Mental Models. Since the results were promising, our work has been published as a conference paper for the Benelux Artificial Intelligence Conference.

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My First (Dino) Game

2019

My very first project related to AI, was an implementation of the well-known Chrome T-Rex Dinosaur Game in pygame, employing learning through the NEAT-python package. Despite imperfections in the game, code, and dinosaur performance, this experience showed me what the potential of AI. It motivated me to pursue a career in this field.

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Reinforced Racing

2024

Drawing inspiration from the Deep Reinforcement Learning techniques explored in my MSc. Thesis and the game development experience from my (First) Dino Game, I embarked on a project to create a racecar capable of navigating circuits autonomously using Neural Networks and Proximal Policy Optimization for training.

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Playing Cannon with Alpha-Beta search

2021

As part of an individual assignment for my Master's in AI, I implemented Alpha-Beta search algorithms with numerous enhancements for the game Cannon. This experience not only allowed me to compete effectively with fellow students in a tournament, but also served as a significant source of inspiration for pursuing my master's thesis in this field of research.

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Summer Checkers Challenge

2021

In anticipation of an upcoming assignment, I developed a solid foundation by implementing diverse search algorithms employing self-play to improve their efficacy in playing Checkers. This code proved to be a valuable groundwork for the subsequent assignment.

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Emotion Detection

2021

As part of a group assignment for my Master's in AI, I developed a Convolutional Neural Network architecture to achieve an optimal performance on the Facial Expression Recognition dataset, by iteratively optimizing the parameters and training process.

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Uncertanties of a Robot

2021

As part of a group assignment for my Master's in AI, I implemented a simulation that illustrates the uncertainties faced by robots in real-world scenarios with respect to their actual position, arising from factors such as sensor quality (measurement noise) and uncertainty in the motion model.

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Vacuuming with a NN

2021

As part of a group assignment for my Master's in AI, I developed a circular vacuuming robot designed to efficiently gather dust. This robot employs a genetic algorithm, utilizing its 12 sensors along with a Recurrent Neural Network (RNN) to calculate and adjust the velocities of its left and right wheels, aiming to optimize the dust collection process.

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Play It Backgammon

2021

As part of a group project for my Premaster's in AI, I implemented multiple search algorithms for the game Backgammon. The search algorithms varied random bots to algorithms trained with the Genetic Algorithm and self-learning.

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